Game-ready worlds · Unreal Engine 5
Step into their world.
Characters, clothing, vessels and entire islands, built from scratch for Unreal Engine 5 and ready to drop into your project.
EnterChapter I · Worlds
Where stories happen.
Every finished scene is a walkable island, with architecture, foliage, props and lighting included.
First region · in production
Alpine Lake Village
Bavaria–Bohemia
A modern lakeside town where Bavaria meets Bohemia: furnished homes, a Gasthaus with beer garden, a small railway station, lake boats, and Trachten for MetaHuman.
Chapter II · Archipelago
Every island is a culture.
Each island brings its own architecture, vehicles, clothing and props. Lit islands are open.
In production
Alpine Lake Village (Bavaria–Bohemia)
First region in production: half-timbered and Bohemian houses, Gasthaus, railway station, lake boats, Trachten.
Chapter III · The Vault
Everything in the world, ready to ship.
From a single button to an entire island: every item is a hand-built Unreal Engine 5 asset, reviewed under Lumen. Hover to pause.
Chapter IV · The Builder
Võ Anh Nam
A 3D artist building Atollverse piece by piece: from real-world reference to modelling, texture baking and review inside Unreal Engine.
Get a signal when the world expands
Drop me a line and I’ll let you know when a new island or clothing set lands.
Contact